mods of the vestige. (
vestigemods) wrote in
vestigelogs2020-08-10 07:28 pm
Entry tags:
- !event,
- (blade runner) kd6-3.7,
- (borderlands) rhys strongfork,
- (cql) jiang cheng,
- (cql) lan sizhui,
- (cql) nie huaisang,
- (cql) song lan,
- (cql) wei wuxian,
- (nolanverse) jonathan crane,
- (oa) oa,
- (oc) aiuenobrist quintalian,
- (oc) parker ryan,
- (ssss) tuuri hotakainen,
- (tlou) ellie,
- (witcher) geralt of rivia
(event) WAY DOWN WE GO
EVENT LOG: WAY DOWN WE GO
AUGUST 14TH - 24TH
► THE BASICS
- Not halfway into the month of August, the lake starts to recede - slowly at first, but then in great leaps and bounds until only a foot and a half of sun-warmed standing water remains. The lake going dry is concerning, for certain, but it's hardly the least of our problems... because on the lake bed is a hatch, askew and emblazoned with an unknown but eerie insignia, and beyond that hatch lies nothing but trouble.
Over the next few days, a brave and reckless team of explorers delve into the cave beyond - what is later revealed as a maintenance tunnel, just before the ceiling of that very tunnel caves in and traps them from both sides. Their supplies are limited, and phone signal is shaky at best. And what's worse, not more than a day or so later, the lake begins to fill back up, water pouring down into the open hatch. Can those who remain stage a rescue in time to save the explorers from drowning?
► MOD NOTES
- This log is a general dump for all log threads pertaining to August's Way Down We Go event - and in lieu of the lack of catch-all for August, you can feel free to do non-event log threads here as well! Go ahead and utilize
vestigenet for any event-related network posts you'd like to make. - The main chunk of the event takes place between the IC dates August 17th (reveal of the hatch) and August 22nd (the latest the spelunkers can be freed before they drown). No rush leaping on this event post, since I know most folks are honestly still plotting about it.
- All event information can be found on the July Event Infopost!
- Please take special care in this event to label your top-levels with identifying information such as the IC date, any prompts specifically pertaining to event roles (spelunker, rescue efforts, etc), and/or 'non-event' for any non-event prompts you may include. Just trying to keep things organized!
- I'm going to help solidify the plotting efforts over the next few days to help make sure everyone's on the same page, but none of it will be set in stone just in case latecomers want in too. If you want in, chime in on the spelunkers, rescue efforts, or support roles top-levels as applicable!
- Any questions can be directed to this top-level or, for a quicker response, to Trace on discord/plurk.

parker ryan | open
[ rescue me! (set me free!) these are lyrics i promise ]
[ anything else! ]
the lyrics one, this tag is garbage but idc
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spelunking
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Spelunking
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river tam 🌠 open 🌠 non event starters
[ What is River doing at the gas station alone? No matter; she's found the clothes and underwear, gathering up slips to use as dresses and several sizes of underwear for everyone in her household. She's also giggling at the assless chaps, imagining the look on her stuffy older brother's face if she offered them to him to wear.
Other things of interest to River in the gas station includes ice, chocolate candy, leftover weird flavors of ice cream that have some freezer burn on them, fruit cups, batteries, flashlights, three of those giant bug zapper thingies, and every first aid supply she can get her hands on (they're for Simon and she's sure it'll come in handy eventually). Feel free to run into her during her first (or third) trek to the welcome haven of cool AC and ice solo. ]
The sausages are dry, [ she'll say by way of hello. ]
→ @ the lake's edge 🌠
[ She sits in a tree near the edge of the water, frowning out at it several times per day. ] Suction and disappearing, [ she announces, whether or not you're aware she's above your head, ] a whirlpool towards the center in a few solar days' time.
[ And then, if she's ignored, she might just lob a pinecone at your head. ]
→ @ the porch 🌠
[ River is on a porch. Is it the porch of the house she lives in? No, probably not, but it is a porch, and River is feeding blackberries or whatever they are to the little hands under the floorboards, cooing at them quietly. There's also dried fruit ropes from the gas station at hand if the little hands get angry and want to eat something else. ]
→wildcard 🌠
[ Want to run into River elsewhere? Throw me a top-level! ]
the gas station
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porch
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The porch
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ellie ; ota ; event and non-event below
[ There are people trapped below the lake. It's a pretty terrifying thought, and Ellie doesn't share some of her more private views - "I mean, it DID say not to go down there" - when it happens. Instead, the teen is lingering around the edges of where the water used to be, ready with some bandages (and a joke?) for those who make it back up. ]
Any updates? [ She'll ask of others who are lending a hand, should they pass by. For any spelunkers who make it back up without deadly harm, she approaches and glances them over to assess, offering a bottle of water, if they'll take it. ]
You hurt at all? I can help. [ She can! Ellie has become very good at patching people up, whether they be herself, or, say, a man who has been impaled with rebar... ]
002. into the woods
[ What is Ellie doing? Oh, nothing. Just practicing with a bow.
If you've yet to met her: a 15 year-old girl with freckles and an eyebrow scar is drawing a wooden longbow and firing into trees. Perhaps surprisingly, she's a good shot. ]
Damn. Gotta make some more of these. [ Back to scavenging and crafting! Ellie sighs when she finds her backpack out of arrows and wanders over to the trees she'd lodged them in, yanking them back out with a grunt.
If anyone who approaches isn't being particularly stealthy, then she'll note the crunch underfoot and draw her bow on them instead, albeit warily, rather than violently. ]
...Somebody there?
003. choose your own adventure
( ellie can be found just about anywhere within reason, so feel free to leave your own starter! otherwise, hmu for plotting at
Into the Woods!
Re: Into the Woods!
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sorry for the delay!
It's okay! Life happens lol
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001.
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pardon the delay
no problem at all!
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woods
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joel you worthless piece of shit
i'm cry
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quintalian. ota. event + non-event.
the woods
wildcard / plot with me!
The Woods
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the woods.
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forgive whatever this is, i'm at least half asleep
it's incredible
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The Woods.
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Spelunking
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the woods
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The OA | event prompts (rescue efforts) | OTA | (cw: description of drowning for the last prompt)
[She hesitates on the threshold. The hatch yawns open before her, a mouth in the earth, hungry and waiting, slick with tracks of lakebottom mud. Some buried part of her is flung violently elsewhere, carried away on the currents of cool, damp air wicking up out of the opening: in another life, she descends a staircase spiralling down, a hand at her elbow, cool railing under her hand, into the smell of rock. Elsewhere, in another memory, she crawls, bare knee against chill, wet stone, through a tunnel to a baptism, a drowning, a rebirth.
A tunnel the side of a coffin. A curved, double-sided staircase. A rose window.
So the OA is to play Orpheus again. She's to walk down into the underworld again, a thanatonaut, arms open to the possibility of death.
It has a pleasing resonance. It's exhausting and infuriating too. She takes in a long, shuddering breath, and aims a tenuous smile at the unfortunate soul about to walk into the dark along with her.]
You ready?
xiv. temperance - i flirted with you all my life, even kissed you once or twice - (18th - 19th)
[It's almost like being... home. Not the home of her choice or the home of her heart, but the one she'd occupied nonetheless for seven long, dark years. In the still moments -- and there are few -- she sits, immersed in the smell of the dust, wet rock, something vaguely metallic, and some cruel, hopeful part of her almost imagines that if she just turns her head she'll find Homer there, hand pressed to the glass between them, waiting for hers to mirror it.
OA swipes at her forehead with a clammy, dusty forearm, leaving a smear of dirt clinging to damp skin. Their sparse lighting sources cast strange shadows on the walls of the tunnel, flickering and intermittent, misshapen forms of bodies in motion executing a menacing shadow-play on the slick stone. She tries not to rely on it too heavily. Down here, she knows, they're going to need all their senses.
That's how she knows. The ragged edge to a rescuer's breathing, the way their footfall hitches and catches on the floor -- she pushes herself to her feet and moves, careful to make plenty of noise. She hesitates only a moment before laying a hand on a slumping shoulder and giving it a gentle squeeze.]
Hey. You're exhausted; come sit down. Someone else will take a turn.
[In the strange, harsh light, there's no missing the weariness about her eyes, but her smile is warm.]
It's okay. You don't have to carry this alone.
vii of wands - oh death, really, i'm not ready - (20th)
[It doesn't end when the last living body is pulled free: they still have to make it out. Sore as they are, battered as they are, it should be reasonably trivial -- but trembling legs and numb feet are not the only obstacle.
Once, the OA had stared death in the face as he'd filled her helmet, her mouth, her nose, her lungs with water. She'd stared and stared until he'd broken her gaze, until the last desperate spasms had wracked her body and her vision had burst into brilliant colour and then been devoured into an impossible dark, into the absence even of black.
It would be a lie to say that isn't what comes first to mind at the first growing trickle of water. It seems like rain at first, a spill, but swiftly enough there's no mistaking the current for what it is: whatever magic had parted their little sea has been dispelled.
They've tracked mud in; the rock is already slick -- the climb becomes a hardscrabble slog, gravity and inertia and banged knees. Nothing to do but keep trying.
It's at a particularly steep segment that someone slips. She grabs a fistful of whatever clothing she can, holding tight even as the weight pulls her exhausted body flat too, even as they're dragged back a spare handful of feet by gravity and the current. Her arms and legs are trembling as they come to a halt and she pushes herself to her hands and knees. Water soaks into her clothing, flows sluggishly over her hands, tugging gently at her wrists.]
It's okay, you're okay. I'm with you.
[As long as it takes. If this turns, maybe until the end. It wouldn't be the first time.]
When you're ready.
wildcard.
(( Surprise me, or feel free to reach out to me at
Geralt of Rivia // OTA
[ As soon as the Technicians send out a message to stay away from the hatch, the hatch immediately becomes Geralt's primary interest. This means he's probably one of the first people there, and he's wasting no time going down there.
As soon as he spots someone else, whether it's someone following him or someone already there, he'll send them a look that could almost be seen as concerned. ]
Might be dangerous.
[ And he won't assume that he's the only one who could handle that, but also ... might assume it a little bit. Because he often is the only one who can handle a problem in the near vicinity.
Of course, that problem usually involves monsters, and he doesn't know if there will be any here. ]
B. Cave-in - Why can't things ever go smoothly
[ The ceiling gives in, and Geralt's first thought is of course. Why wouldn't it?
Instinctively, he turns towards it even as he backs away, and tries to send some rocks away from him and anyone else around him with Aard. And it's not that it doesn't work, because the first rocks falling do end up landing a good distance away from him, but that's not about to stop the rest of the ceiling. And, unfortunately, backing away isn't as fast as running straight ahead, and he's a little bit too slow with turning back around.
A rock strikes him in the shoulder, and he gives a grunt of pain as he stumbles forward a few steps, trying to regain his balance but ultimately loosing it. He manages to land on his shoulder and roll onto his back to try and get up quickly, but the ceiling falls over him before he gets that far, covering most of his lower half and trapping both legs.
Which looks pretty bad, but his reaction is pretty resigned. Just an annoyed grimace and a heavy sigh as he drops onto his back completely.
Of course. ]
C. Wildcard
cave-in;
What a darling face he has
it can only get better c:
Bless.
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Rhys // OTA
[ While Rhys thinks that managerial skills are useful and important, watching people clear out rubble and holding a freaking cave up from collapsing more does make him feel a little bit less useful than he did while, say, rebuilding Promethea and protecting it from a siege. Which is why, when some supplies arrive in the tunnel, he eagerly takes some of it to help distribute.
So, with a bottle of water on hand, he looks around to see if anyone seems like they need some. ]
Anyone thirsty?
[ People stuck behind the cave-in are free to answer and he'll pass it through the small hole they've managed to secure by now. ]
B. Also cave-in - He's a workaholic and all but he tries not to go too hard
[ When he's not helping with distributing supplies or directing people where it seems like they're needed, he keeps an eye on everyone to make sure no one looks like they're about to fall asleep or keel over. If he does catch someone overworking themselves, he'll approach and reach out to put a hand on their shoulder. ]
Maybe you should take a break. Maybe nap, have something to eat.
[ If it happens to be someone holding up the ceiling, he'll make sure to send for someone who can take over. ]
C. Wildcard
A.
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Simon Snow | Not Event Related and OTA
[ Simon comes across the gas station more by chance than anything else. He’s glad for it, either way. Simon Snow can and will eat anything, but even he has to draw the line at some of the spoiled food in his little cabin.
As he steps into the door, he realizes he hasn’t got any money, and suddenly he’s nervous. He hasn’t got it in him to steal, he thinks. The hesitation goes away (a little) when he sees there’s no one actually there to take his money.
Is it still stealing?
With some trepidation still, Simon starts to load up his arms. He’s not really caring about what he’s taking. He should be thinking more about Actual Meals, but he ends up grabbing several packs of beef jerky and sweets he’s never heard of. ]
➼ ii. CABIN NOT REALLY IN THE WOODS
[ This would be so much easier with magic.
The door to Simon’s tiny cabin is open, and he’s sweeping the dust out the door. He’s never done any sort of major clean up, but he likes it. He doesn’t have to think, he just has to do it. Maybe he’ll learn how to repair things the old fashioned way while he’s here. He hopes he doesn’t have to, because he misses home.
When he sees you walking by his lakeside shack, he decides to wave his hand and give an awkward sort of wave. ]
Hi.
ii. cw: mentions of past drug use
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gas station
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gas station;
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Jiang Cheng | The Untamed | OTA
After the cave-in - open
after the cave-in - closed to Sizhui
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25th, day 2 of Yanli's disappearance, closed to Wei Wuxian
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Lan Jingyi | Network - Text - @jingyi | Immediately after the Cave-in on the 17th | OTA
?! - OTA!
What happened? Are you okay? Can you read this?
[The text is blasted out to everyone that Jingyi can remember hearing might have gone down into the tunnels--and he might be mistaken about some of who those were. At this point, he is panicky enough getting second-hand information that even if someone is in his direct line of sight, they still might be getting a text from him.]
This is LITERALLY the last time I let you out of my sight... - Closed to Sizhui
Are you dead? PLEASE ANSWER.
text; un: lan.sizhui
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wei wuxian (event + other!)
BREAK TIME, event
WILDCARD, event
COLLAPSE, event, closed to current cr
SEARCHING, everywhere, aug 26th
SCAVENGING & COOLING OFF, gas station, aug 31st
Collapse
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Break time~
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Lemme just...retcon his nerf right in here
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gas station!
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Tuuri Hotakainen || Non-event
[ Pine needles. That's the first thing she smells when she wakes up. The first thing she feels however, is concerned dog licking her face. ]
Nggh....Han? [ The Puli dog snuffs in response. He's done his job and made sure Tuuri is alright. ] What... Happened?
[ She vaguely recalled recording a hologram and suddenly the next thing she knows she's here... Wherever it is. She sits up and brushes errant leaves and debris from herself before noticing she has something in her hand. ]
What's this? [ She shakes it experimentally, as the screen goes lights up from the movement. A moment of clarity strikes her. ] Oh! It's old world technology! I wonder why I have this... [ She pauses. ] ...Er...How do I use it...? [ She starts fiddling with it almost immediately only to have Han barking softly to get her back on track with the current situation. No idea where she is and in the woods. ]
Oh, right.. I should figure out where I am. If Lalli was here he'd be able to get us back home! [ She looks expectantly around as if her cousin is going to come bursting through the woods. When nothing happens, she sighs slightly and stands up. ] I guess it's just you and me, Han.
[ She cycles mentally through her knowledge of what she's learned about the woods as a skald. Ok, moss grows northward right? As long as she knows where north is, it should absolutely be easy to get her bearings.
If she knew what direction home was.]
At least you're here. [ She starts vaguely walking Eastward. She has to bump into someone, right? ]
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Tuuri Not Wandering the Woods || OTA || Non-event
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RUNS TOWARD YOU IN SLOW-MO
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Meetin' in the woods~
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i'm taking some liberties here
8) Let him love you, Emil.
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gilia st. loe | open
gimme that wata
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I. Wandering Aimlessly
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resting
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water's edge
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i dont have an icon horrified enough
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iii
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